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BLENDOBJ

The BLENDOBJ structure controls blending by specifying the blending functions for source and destination bitmaps.

typedef struct _BLENDOBJ {
  BLENDFUNCTION  BlendFunction;
} BLENDOBJ,*PBLENDOBJ;

Members

BlendFunction
Is a BLENDFUNCTION structure (described in the Platform SDK documentation) that specifies the blending operation to use, the alpha transparency for the source bitmap, and the way the source and destination bitmaps are interpreted.

Headers

Declared in winddi.h. Include winddi.h.