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D3DTRANSFORMCAPS

Obsolete in DirectX 8.0 and later versions.

D3DTRANSFORMCAPS structure describes the transform capabilities of a device.

typedef struct _D3DTRANSFORMCAPS {
    DWORD  dwSize;
    DWORD  dwCaps;
} D3DTRANSFORMCAPS, *LPD3DTRANSFORMCAPS;

Members

dwSize
Specifies the size, in bytes, of the D3DTRANSFORMCAPS structure.
dwCaps
Specifies flags describing the capabilities of the lighting module. The following flag is defined:
D3DTRANSFORMCAPS_CLIP
The device can do clipping operations while transforming.

Headers

Defined in d3dcaps.h. Include d3dcaps.h.

Comments

This structure has been replaced by D3DCAPS8 (see the DirectX 8.0 SDK documentation) for DirectX 8.0 and later runtimes, but is required for legacy runtime (DirectX 7.0 and earlier) compatibility. See Reporting DirectX 8.0 Style Direct3D Capabilities for details.

This structure is a member of the D3DDEVICEDESC_V1 structure.

See Also

D3DDEVICEDESC_V1